Overlay Label Map on Image#
Synopsis#
Overlay a LabelMap on an image.
Results#
Code#
C++#
#include "itkBinaryImageToLabelMapFilter.h"
#include "itkImage.h"
#include "itkImageFileWriter.h"
#include "itkImageRegionIterator.h"
#include "itkLabelMapToLabelImageFilter.h"
#include "itkLabelOverlayImageFilter.h"
#include "itkRGBPixel.h"
using ImageType = itk::Image<unsigned char, 2>;
static void
CreateImage(ImageType::Pointer image);
int
main()
{
auto image = ImageType::New();
CreateImage(image);
using BinaryImageToLabelMapFilterType = itk::BinaryImageToLabelMapFilter<ImageType>;
auto binaryImageToLabelMapFilter = BinaryImageToLabelMapFilterType::New();
binaryImageToLabelMapFilter->SetInput(image);
binaryImageToLabelMapFilter->Update();
using LabelMapToLabelImageFilterType =
itk::LabelMapToLabelImageFilter<BinaryImageToLabelMapFilterType::OutputImageType, ImageType>;
auto labelMapToLabelImageFilter = LabelMapToLabelImageFilterType::New();
labelMapToLabelImageFilter->SetInput(binaryImageToLabelMapFilter->GetOutput());
labelMapToLabelImageFilter->Update();
using RGBPixelType = itk::RGBPixel<unsigned char>;
using RGBImageType = itk::Image<RGBPixelType>;
using LabelOverlayImageFilterType = itk::LabelOverlayImageFilter<ImageType, ImageType, RGBImageType>;
auto labelOverlayImageFilter = LabelOverlayImageFilterType::New();
labelOverlayImageFilter->SetInput(image);
labelOverlayImageFilter->SetLabelImage(labelMapToLabelImageFilter->GetOutput());
labelOverlayImageFilter->SetOpacity(.5);
labelOverlayImageFilter->Update();
itk::WriteImage(labelOverlayImageFilter->GetOutput(), "output.png");
return EXIT_SUCCESS;
}
void
CreateImage(ImageType::Pointer image)
{
// Create a black image with a white square
ImageType::IndexType start;
start.Fill(0);
ImageType::SizeType size;
size.Fill(100);
ImageType::RegionType region;
region.SetSize(size);
region.SetIndex(start);
image->SetRegions(region);
image->Allocate();
image->FillBuffer(0);
itk::ImageRegionIterator<ImageType> imageIterator(image, image->GetLargestPossibleRegion());
// Make two squares
while (!imageIterator.IsAtEnd())
{
if ((imageIterator.GetIndex()[0] > 5 && imageIterator.GetIndex()[0] < 20) &&
(imageIterator.GetIndex()[1] > 5 && imageIterator.GetIndex()[1] < 20))
{
imageIterator.Set(255);
}
if ((imageIterator.GetIndex()[0] > 50 && imageIterator.GetIndex()[0] < 70) &&
(imageIterator.GetIndex()[1] > 50 && imageIterator.GetIndex()[1] < 70))
{
imageIterator.Set(255);
}
++imageIterator;
}
itk::WriteImage(image, "input.png");
}
Classes demonstrated#
-
template<typename TInputImage, typename TLabelImage, typename TOutputImage>
class LabelOverlayImageFilter : public itk::BinaryGeneratorImageFilter<TInputImage, TLabelImage, TOutputImage> Apply a colormap to a label image and put it on top of the input image.
Apply a colormap to a label image and put it on top of the input image. The set of colors is a good selection of distinct colors. The opacity of the label image can be defined by the user. The user can also choose if the want to use a background and which label value is the background. A background label produce a gray pixel with the same intensity than the input one.
This class was contributed to the Insight Journal
https://www.insight-journal.org/browse/publication/79- Author
Gaetan Lehmann. Biologie du Developpement et de la Reproduction, INRA de Jouy-en-Josas, France.
- See
LabelToRGBImageFilter
- See
LabelMapOverlayImageFilter, LabelOverlayFunctor
- ITK Sphinx Examples: